AI Insights · Timothy · October 2024
Top 5 io Games on Unified Platform in Middle East, Q3 2024
Explore the performance trends of the top 5 io games in the Middle East during Q3 2024, including downloads, revenue, and active users.
In the third quarter of 2024, the top 5 io games in the Middle East demonstrated varied performance across downloads, revenue, and active users on a unified platform. The data, sourced from Sensor Tower, provides a comprehensive view of these trends.
Agar.io, published by Miniclip.com, saw its weekly revenue fluctuate, reaching around $1.9K at the start of July and settling at approximately $1.4K by the end of September. Weekly downloads started strong at 11.5K, but tapered off to 2.1K by the end of the quarter. Active users began at 30.2K, experiencing a gradual decline to about 16.8K.
Paper.io 2 from Voodoo exhibited a consistent weekly revenue, peaking at $1.2K in mid-July before slightly dropping to $938 by the quarter's end. The game maintained robust download numbers, with a notable surge to 80.5K in the final week of September. Active users followed a similar trajectory, recovering to over 300K by the end of the quarter.
Snake.io - Fun Online Snake, developed by Kooapps, showed steady weekly revenue around $600, with a peak of $758 in early September. Weekly downloads were strong throughout, averaging around 80K, while active users remained high, consistently hovering near 900K.
Snake Clash! by Supercent, Inc. recorded a gradual increase in weekly revenue, peaking at $759 in mid-September. Downloads initially surged to 77.6K in late July before a gradual decline to 36.6K by the end of September. Active users increased steadily, reaching a peak of 367K.
Finally, State.io - Conquer the World from AI Games FZ saw a moderate increase in weekly revenue, peaking at $658 in late July. Weekly downloads varied, peaking at 19.9K in early August, while active users peaked at 79.5K during the same period.
For more detailed insights and data, visit Sensor Tower.